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AI Insights · Timothy · October 2022

Top 5 Cooking Games on Android in Israel for Q3 2022

Discover the performance of the top 5 cooking games on Android in Israel during Q3 2022, based on weekly downloads, revenue, and active users.

Top 5 Cooking Games on Android in Israel for Q3 2022

The third quarter of 2022 saw varying trends in the performance of the top 5 cooking games on the Android platform in Israel. Here's a detailed look at their weekly downloads, revenue, and active users.

Fill The Fridge by Rollic Games experienced fluctuations in its weekly downloads, starting at around 12.6K at the end of June and gradually declining to approximately 3.3K by the end of September. Weekly active users followed a similar downward trend, beginning at 35K and ending at roughly 18.5K. However, the game's weekly revenue showed a peak in late August, reaching $35, and then settled to $15 by the end of the quarter.

Coffee Stack, also from Rollic Games, demonstrated a significant rise in weekly downloads, starting from just 109 at the end of June and peaking at around 12.9K in mid-September before dropping to about 6.8K by the end of the month. Active users for Coffee Stack increased steadily from 4.6K to a peak of 29K in mid-September, closing the quarter at 23.9K.

Lunch Box Ready by CrazyLabs LTD saw a notable increase in weekly downloads from 20 at the beginning of August to a high of 12.1K by mid-September, ending the quarter with around 11.1K. The game's active users also followed an upward trajectory, starting from 13 in early August and peaking at 27.7K by the end of September.

Sandwich Runner from 株式会社ドワンゴ had a relatively stable number of weekly downloads, fluctuating between 1.7K and 4.8K throughout the quarter. Active users for Sandwich Runner remained consistent, averaging around 33K with minor fluctuations, and ending the quarter at approximately 29.1K.

Blend It 3D by SayGames Ltd showed a slight decrease in weekly downloads, starting at approximately 2.4K at the end of June and dropping to about 1.6K by the end of September. The game’s weekly active users similarly saw a decline from 4.2K to around 3.3K over the same period. Notably, Blend It 3D recorded a small revenue of $4 in the last week of September.

The data presented here is sourced from Sensor Tower. For more detailed insights and analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022